Ubiquitous Computing Vs. Virtual Reality

Mighty Things

For the Connected World

Ubiquitous Computing Vs. Virtual Reality

Ubiquitous computing is roughly the opposite of virtual reality. Ubiquitous computing is roughly the opposite of virtual reality. Where virtual reality puts people inside a computer-generated world, ubiquitous computing forces the computer to live out here in the world with people.” – Mark Weiser, 1998

Virtual reality is primarily a horsepower problem; ubiquitous computing is a very difficult integration of human factors, computer science, engineering, and social sciences.

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